Task 1 - Write an article on historical
and technical developments in animation
Animation is a good
way to implement someone’s idea in a moving format. There are various ways of
making an animation using a wide range of different techniques such as simple
Flip Books, Motion Picture Film, Digital Media, and Video Tape Animations etc.
The motion in an
animation can be really confusing to some people about how your brain can
process a moving picture as if it’s a fluent object. This happens because your
brain cant process fast enough to see an object move (depending how fast it
goes) so it creates its own motion path of that object so your brain can
process what actually happened.
I have a quite a big
list listing some animation methods/techniques that’s I am going to explain.
Flip Book
Flip Book is a series
of drawings on each page of a book. There are loads of people that use Flip
Books for many reasons. Some people use it to presentate their storyboard
ideas. Others do it to just show off to their friends for fun. Going back to
what I said about your brain creating its own motion of a moving object, that
exact thing happens with a Flip Book. To explain this in a simplified way.
Think of a picture, or draw a quick picture of a horse or something, when you
have that picture, do another one but of the horse moving forward slightly. Now
if you added both of those as an animation your brain will create its own
motion path of both the object in between its movement so your brain can
process what is actually happening. Infect, as I just typed this. The motion
path being created from your brain between to pictures is actually what happens
with every animation.
The first ever Flip
Book was made all the way back in 1868 by a man named John Barns Linnett. Back
then a Flip Book was called a Kineograph, which defines “Moving Picture”.
Stop Motion
Stop motion is
another way of saying Stop Frame. Stop motion is a frame-by-frame animation
that shows an object moving slightly in increments. For example, Wallace and
Gromit. The origin of stop motion started in 1897 created by Albert E. Smith
and J. Stuart Blackton for creating Vitagraph’s The Humpty Dumpty Circus, which
is a film about acrobatic animals that come to life.
The frames you watch
in a Stop Motion are usually sped up so the animation looks fluent.
Here is a YouTube
link to show some Stop Motion animation.
Zoetrope
The Zoetrope is a
device that creates an illusion of motion. If you look into the slits on the
side of it as it spins really fast you will notice that the images inside are actually
forming an animation. This tricks your brain into thinking that there is actually a moving object when its just picture after picture being shown really fast. The first Zoetrope was created in China around 180 AD by a guy named Ting Huan.
Cel Animation
There isn't much to say about Cel Animation. Cel Animation is the technique they use to make Cartoons where every frame is drawn by hand. A full length cartoon would take over 1 million drawings to make.
Rotoscoping
Rotoscoping is another way of saying "trace". A few animators trace over a piece of footage frame by frame for use in animation or live action films.
A Rotoscope was first invented by a man named Max Fleischer in 1915 who used it in his series 'Out of the Inkwell'. Fleischer worked on this project with his brother Dave Fleischer.
Computer Animation
Computer Animation is a lot like CGI Animation which is producing an image using computer graphics. There are a wide range of computer programs that professionals use to produce animation, Modern days now use 3D computer graphics.
Similar to the previous image, the image is displayed on the computer and is repeatedly replaced with a new one to create an illusion of moment.
This is my walk cycle.
Evaluation
The video above that you can see shows my walk cycle of Yallery Brown. Although it may not look like a walk cycle, it still uses the same technique if you were trying to make an animated character walking. The sound effects from the portals that fire are made myself, but the "oh, its you" voice in the background is a sound I cropped from something else.
strengths/weaknesses
The strengths of my animation is that I tried to use the same technique of how to do a walk cycle but changed it slightly to make Yallery Brown fly in the sky. I adapted my own unique style and tried new ideas to make my walk cycle Different and I think that it works really well.
The weaknesses in my opinion is very obvious. I could have spent more time on the character development. As you can see in my animation, Yallery Brown is just a green figure. I feel that I could have added cloths or shadow effects on the character.
I asked around in my class so I could get some opinions of my walk cycle from others. Here is what they said:
Gage - The sound in the animation is timed really well and the jumping looks very realistic, however, there are very little background sounds and it isn't really that long. I like the style that you used, it's very different but it works really well.
Cameron - The animation is relatively smooth with a good character design and background. The sound fits in well and is in sync with the rest of it. The fact he's jumping and skipping in mid-air isn't exactly normal but it works anyway. Good job!